Dr. Yang recommended I got on Kineticcity.com and try out some of their games. I have to honestly admit, that it was so much "funner" and so much more easier to learn the human body through this game than learning it with my anatomy teacher Dr. Gatto (no offense hes a great teacher). This website was made by the AAAS (American Association for the Advancement of Science) and the site includes games which makes science a little less boring to learn. These games are very effective because as we all know education and fun is not very common (although it should be). Like I stated earlier, these games made me understand the human body faster and more efficient than a regular classroom setting. If this helped me (a college student) learn better, I can only believe that this will help younger students perform better in school.

Here are educational games I made:

Microsoft PowerPoint Format: Guess Louie (Sports and Exercise Edition)
Microsoft PowerPoint Format: Car Race (Make it your own by making your own questions)
Microsoft Word Format: Scrambled Word Game (Christopher Columbus Edition)
Microsoft Word Format: Race Car Board Game (Modify with your own questions)
Microsoft Excel Format: Movement Bingo
Microsoft Excel Format: Capital Guesser

Instructions to playing the Games:
Guess Louie

Car Race

Movement Bingo
Scrambled Word Game
Capital Guesser

Final Exam A


A) We Had to watch the videos and readings Dr. Yang sent us in the E-Mail



B) 1) The website is from Canada which is located in North-America right above the United States. The people in the video were from a particular place in Canada called Saskatoon.


2) This piece was very interesting because I can relate to the situation the student was going through. I was a problemed child when I was in Middle School and I did not find any purpose or motivation to do good in school. If teachers would have used these methods throughout middle school, I would have probably done better.


3) I believe that the P.E teacher was not involved because he was not a good P.E teacher. As they showed in the video, most students were not moving and on top of everything the class seemed like the teacher just threw out balls and told the kids to go play. In other words there was no real organization in the classroom.


4) Using treadmills in the classroom brought up grades and performance in classrooms drastically. Exit exams show that math grades improved by 17%. The teacher also noticed that after 20 minutes on the treadmill student would pay more attention to the material than if the students were to get into the material right away.


5) It is similar to New York State Learning standards because the activity allows students to learn and maintain a healthy lifestyle, but the 20 minutes on the treadmill does not get too much into detail like a physical education teacher should do throughout his/her lesson.


C) Lesson Plan and Progression Sheet For Lab D

Jump On It


This was my last lesson of the year and I was teaching Dance Dance Revoloution. The lesson was supposed to be fifteen minutes in length and incorporate technology in some way; DDR (being a video game) automatically took care of that requirement. We also had to hand in an official lesson plan form for the first time this year. This was easier said than done, but Freddy (our teaching assistant) told us not to worry, the first time is always hard and that it was a matter of time till the lesson planning form becomes second nature.

We all taught a different mode of DDR. Matt started off with training mode, Nick followed with game mode, and I ended the unit with workout mode. Workout mode is the same as game mode, the only difference is that in the end of the dance, the results post the estimated amount of calories the player burned, the miles he/she "ran", how many time he/she jumped roped, and etc. This mode is very beneficial to the person that wants to keep track of his/her health.

My instant activity to my lesson started off with the song "jump on it" by the sugar hill gang. I wanted to take the same approach I seen on the Queen video. Queen at the Live Aid Concert, made the crowd follow his every move just by doing it, and not necesarrily teaching it. Honestly, the instant activity did not go as I had pictured it. A lot of students were discouraged/ embarassed and did not want to put any effort into dancing. Nevertheless some students got the concept of my Instant Activity and enjoyed it. I also learned that its smart to start off at a lower volume to start the song as some students are very sensative to loud music.

After the Instant Activity, I transitioned to my introduction of the lesson I noticed that the equipment was not ready so I had to prolong the introduction, as I look back I should have explained workout mode in more detail. I also could have had two people come up in front of the class. Sometimes people are less embarrassed doing these types of activities if there is one more person up there with them.

While I was getting the game set-up I learned how crucial preparation is when incorporating technology into a P.E class. Preparation is crucial because of the many technological problems that can occur during the lesson. While Tom was demonstrating he pressed the wrong button numerous times, so maybe if I would have taken over and had the game set-up before Tom came, the lesson would have came out smoother. During the set-up I lost the attention of the students. In order to prevent this I should have done something between the lessons, maybe check for understanding, or develop a mini-activity between the lesson. Also I noticed that the difficulty level was a little too much for the class itself. This had most of the class confused but nevertheless they tried. Making the activity too challenging can lose the students interest of the activity.

Here comes the twists! Seriously, there is no lesson without the infamous Yang twist. Dr. Yang placed two students in wheelchairs during my lesson. In order to get these students participating, instead of their legs they place their arms in the directions of the arrows. I believe that I handled the curve ball fairly well.

The video I have posted cuts off too early, but for the conclusion I talked about how important it is to incorporate technology into classrooms, and how we need to help advocate the use of games, such as DDR, in P.E classrooms. I see technology as another venue many young children can use as a means to stay fit and healthy. Especially those children who find video games very entertaining.

As I look at the lessons I have taught throughout the semester I definitly witnessed the improvement and progress. I know the lesson was far from perfect, but I noticed my mistakes once I did them. I believe that is the first step to improvement; acknowledging your mistake once they happen.

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